The much touted and recently ported Game Dev Story caught my eye whilst checking for app updates. I had heard of the game and knew its general flavour. What I didn’t know was what a complete attention hog it would be!
Look at me! it cries, “Your new game Finally Fanny has sold 692,194 copies.” . So I do what any sane person would do. I start on the next project….then another one….then another one. My company Superfuntimes is doing ok so far, I’m currently developing for the Sonny Playstatus with several #1 titles under my belt.
In a nutshell the game is a menu driven business sim where you hire your staff, select a genre and theme then wait it out until you get
the results. In a rather meta reviewing way it manages to score highly on its four game attributes. Fun , Creativity, Graphics and Sound. The simple menus are wrapped with pixel art and tones that only a cartridge driven console could make. It sets you tasks you can complete in 5 minutes of play in your spare time that edge you towards a much bigger game and it does it in a way that very original. I haven’t seen this kind of game since the old days of Detroit, the fun but ever so buggy car business sim. Due to its retro yet stylish presentation it also work perfectly well on my HTC Hero
The biggest thing this game has done is made me realise how real a platform for games Android, Windows and Apple phones are. This is exactly what the industry needs more of, portable games, not console games ported to handhelds. If you have any interest in the games industry you need to outlay £1-2 on this right now, you won’t regret it.
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